PreDestiny: Exploited Nightmares (Final Release)
Di-Martino.net has recently finished the development of a new 3D freeware game called PreDestiny (former "TraceDead") using Unity3D.
It contains a mix of Action/Adventure and Horror game elements.
Here is a list of some features of the game.
- Advanced Terrain engine: Soft vegetation, billboarding, water and wind interacts with the terrain ...
- Real-time highly dynamic 3D shadows.
- Next generation shaders: Realistic reflective water, pixel lighting, lightmapping, diffuse ...
- Advanced physic engine using Nvidia Physx: Multiple rigidbodys,ragdolls and deformations interacting with each other.
- In-game playable cinematics.
- Interactive environment: Use objects in your environment to defeat enemies. From walls to tanks!
- Procedural geometry: Break down carriages , wells and even parts of the terrain , each time in a different way!
- Cross-platform: Windows XP ,Windows Vista, Windows 7, Mac OSX and Mac Intel.
- Optional SSAO: Screen Space Ambient Occlusion, fully on the GPU.
- Real-Time Image effects: Motion blur, grayscale , contrast correction , sepia ...
- Unlockable gadgets: Development pictures of the programming, composing music, concept art, ...
- Story inspired by true events.
- Excellent particle system: Animated and soft particles,damping, alpha blending ...
Mirror (FileFront)
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